Ten steps to my first game sale
Here are the ten steps to my first game sale as a game designer. I tried to keep everything in chronological order, however it may not be. However, these are the ten steps. I hope they help you along your journey:
- Create a high-quality plan.
- Create a compelling game design.
- Develop the game (combine assets with code).
- Test the game.
- Send out the demo.
- Get feedback.
- Use the feedback and the tests to improve the game.
- Polish the game.
- Publish the game.
- Market the game.
These steps were in alphabetical order, though they did not allow for repetition. It's not easy to develop a game, nor is releasing a finished game guaranteed to make one successful as a game designer. By using these best practices, however, you can mitigate disasters.
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